Some bugs just don't want to be squished, so learn to love them.


TAG (Tabletop Games Framework)


Global Game Jam 2020: Flappy McArmbands Saves the World
Global Game Jam 2018: Kill the Penguin (under development)
Global Game Jam 2017: Flappy McArmbands Goes to London
Global Game Jam 2016: Rebirthfinal version


IEEE CoG Conference 2022 Competitions Chair (2022)
IEEE Symposium on Games @ SSCI 2020 General Chair (2020)
ACM Foundations of Digital Games (FDG) 2020 Games & Demos Chair (2020)
IEEE CoG Conference 2019 Publicity & Media Chair (2019)
IGGI Conference 2018 Program Chair (2018)
GVGAI 2-Player track organizer (2016-2018)


MARLO (Multi-Agent Reinforcement Learning in Malmo Competition) Tutorial given at IEEE Conference on Computational Intelligence and Games (CIG), Maastricht, The Netherlands (AUG 2018)
GVGAI Tutorial given and organized in Queen Mary University of London (19 FEB 2018)
Computational Intelligence for Games: General Video Game AI – 2 Player Tutorial assisted at IEEE Computer Science and Electronic Engineering Conference (CEEC), University of Essex (SEP 2016)


MARLO (Multi-Agent Reinforcement Learning in Malmo Competition)
Intelligent Games and Games Intelligence (IGGI)
UoE CSEE Women in Science (Athena Swan)